In this fully narrated, step-by-step tutorial, Bogodar shares his personal techniques for creating a Mustard Leaf. Whether you’re new to Substance Designer, or a seasoned user, you will come away with something new to integrate into your workflow.
Bogodar is an Environment Artist from Lviv, Ukraine. He currently works at N-ix. He specializes in foliage creation, and is well known in the Substance Designer community for his attention to details and hyper-realistic vegetation projects. Bogodar’s procedural workflow has been featured in Substance and 80lvl.
Contents
– 4 hours narrated, step-by-step video tutorial
– 1080 Resolution
Software Used
– Substance Designer
-3dsMax
– Unreal Engine
Level
Intermediate
Prerequisite
Familiar with software used
License
Personal, Small Business, and Studio/Educational Licenses are available. Personal licenses do NOT apply to companies or organizations. Sharing, streaming, and redistribution to third-party is strictly prohibited.
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