This class covers:
Using primitive shapes with no polygon modeling to create a snowman
A basic intro to Spline Modeling to create the twig arms
Creating and applying Materials to the models
Using a Bend deformer to create a studio backdrop (very useful for product presentations)
An intro to Lights in Cinema 4D
How to use the Sun light and Physical Sky to light a scene
Adding a Camera and framing the shot
Using the Physical render engine and Depth of Field to get photo-real camera blur
Editing render settings and outputting a file to be edited in Photoshop
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