Follow Justin’s process for sculpting creatures in ZBrush using techniques he’s applied to Iron Man 3, Maleficent, Dawn of the Planet of the Apes, The Wolverine, Halo 5 and League of Legends.
Key lessons include:
Finding reference images
Sculpting your creature’s head and face
Adding textures and fine details
Coloring for a realistic pop
Don’t worry if you’ve never cracked open ZBrush before — Justin walks through the basic tools and features for beginners and intermediate designers alike.
Grab your tablet and let’s make some monsters!
Throughout the class, Justin uses the Wacom MobileStudio Pro — designed for creative professionals who want the freedom to tackle the biggest projects, anywhere. The software he designs in is ZBrush by Pixologic.
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